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Giuseppe "Piño" Sciacchitano

    Born in 1967, I live in Roma, Italy. 

    My life is involved in computer graphics. I usually work on Architectural renderings, at the Imago studio, but I like to spend a portion of my time to work on DAPPSoft's sprites and graphics. I've made all the sprites and most of the other stuff of these games using my old Amiga4000. 


    The 3D software i'm currently using most often is LightWave, maybe the best modelling and animation software available for a "human" price. I've used it to work on the graphics of Indovina and for some of the architectural renderings I've recently worked on. 

    Another wonderful software I've used is Real3D. It's output quality is one of the highest I've ever seen, it's completely object oriented and has many sophisticated functions like Inverse Kinematics, Collision detection, SPLine modelling, procedural animation, physical properties, solid modelling and many more... It's the software I've used to make all the spaceships you may see in our games and also for PacMac Deluxe sprites and graphics. 

    Last, but not least, I also have experience in using Softimage, maybe the best 3D software I've put my fingers on. I used it for some special effects on video clips and for some commercials and flying logos. 

    I've also worked in cel animation productions as a still camera operator, as a "pencil tester" and in colour department. 

    If you are interested you may wish to give a look at my Curriculum 

Mail me: pignus@gromit.chem.uniroma1.it

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